Hanging Gardens

Hanging Gardens Level (Update 3)

Here is a clip of the level in heavy WIP:

More to come!


Hanging Gardens Level Update 1

I am proud to give this update as I have some excellent news!

Progress on the Hanging Gardens is up and going kinda smoothly. I have been working on this for quite some time and I have almost every building part modeled and in the CS, save for some custom bridges and the background building that will be surrounding the whole level. I call it ambient atmosphere lol. Anywho, save for a few of the flora that need to be modeled, I will be introducing my animated flora on this level. I have almost gotten the hang of Blender’s shape keys and wanted to add some more realism into the level to make it inviting as you go through this level. So…without further a due, I present to you, progress with percentages lol :D

Level layout: 2%
Meshwork: 50%
Landmass: 1%
Flora: 75%

 

Watch all videos in HD for the best results. :D

I have a video on my latest shape key animation here:


Hanging Gardens Bench with animated moss blowing in the wind

I still need to slow the animation down a bit, but you can get the ‘gist’ of what I have done :P

I have another two flora in the works (still in my head lol) that I have to draw by hand. Some grass that I want to get started on that will be animated using shape keys and a very unique weeping willow that I drew some inspiration from an iPhone game I play. ^.^’ (My Singing Monsters)

Here is the first shape key animated flora I have in the CS so far:

Weeping Ilk

The animation on this came out on point!

Also, my textures have come up a little better as far normals maps and reflection maps are concerned. :D

Here is a sneak peak of what my marble looks like now:

More to come!


The Hanging Gardens Level

The Hanging Gardens

Interior – 0.5%
Scripts – 0%
Mesh work – 25%
Overall Progress = 3% (I need to make the landscape for the level layout, etc.)

The Hanging Gardens Décor

More mesh work done for the Hanging Gardens level:

Statue 1

What the statue looks like in with the main parts of the decor for the level

Close up shot

Mesh work:

A weathered bird bath

Mesh work:

Final design for the overhang

Mesh work:

Wrought Iron Topiary

Wrought Iron Topiary 1

Mesh work-in-progress:

Wrought Iron Treasure Chest

Textures and mesh are still in WIP form and are subject to change.

Final Design and Textures on the mesh:

Weathered Bronze Treasure Chest

More mesh work:

Wrought Iron Bench

More to come!