I am proud to give this update as I have some excellent news!
Progress on the Hanging Gardens is up and going kinda smoothly. I have been working on this for quite some time and I have almost every building part modeled and in the CS, save for some custom bridges and the background building that will be surrounding the whole level. I call it ambient atmosphere lol. Anywho, save for a few of the flora that need to be modeled, I will be introducing my animated flora on this level. I have almost gotten the hang of Blender’s shape keys and wanted to add some more realism into the level to make it inviting as you go through this level. So…without further a due, I present to you, progress with percentages lol
I have a video on my latest shape key animation here:
Hanging Gardens Bench with animated moss blowing in the wind
I still need to slow the animation down a bit, but you can get the ‘gist’ of what I have done
I have another two flora in the works (still in my head lol) that I have to draw by hand. Some grass that I want to get started on that will be animated using shape keys and a very unique weeping willow that I drew some inspiration from an iPhone game I play. ^.^’ (My Singing Monsters)
Here is the first shape key animated flora I have in the CS so far:
Weeping Ilk
The animation on this came out on point!
Also, my textures have come up a little better as far normals maps and reflection maps are concerned.
Here is a sneak peak of what my marble looks like now: